#ifndef VOXELRENDERER_H
#define VOXELRENDERER_H
#include "includes.h"
#include "chunk.h"


class VoxelRenderer
{
    Chunk* chunk;
public:
    VoxelRenderer(Chunk* c);
    void render();
    void drawVoxel(float x, float y, float z,voxel& v);
};

#endif // VOXELRENDERER_H
